Welcome to Road To The North!
Road To The North is a project by Roy Wierer, built to add a large amount of new content to the S.T.A.L.K.E.R. series made by GSC Game World.
Some of the new features in Road To The North are:
- Huge redesigned world map and level transitions to be more accurate with the real world.
- A complete, large and interesting new story line! Completely lore friendly.
- New side missions, which often involve popular characters from the series.
- Overhauled most dynamic CoM missions and rewards.
- Adds a real reason to visit the Labs and other extremely dangerous locations.
- You can choose which faction you are in from the start.
- Play as a male or female character, sounds, icons and first person models included. Be anyone.
- Roleplay! Multiple choice dialogs and unpredictable events.
- Ceasefire between Freedom and Duty at Rostok (bar) and Wild Territory. Voronin's orders.
- Disguise yourself as any faction by wearing their clothes! (optional feature)
- Gas masks now use filters, some suits use oxygen tanks. Both have their own durability.
- Restored some dialogs from CoP to their original characters.
- High difficulty. You are just human.
- More realistic damage on living creatures. Difficulty is not based on enemy health.
- Multiple endings.
- Many new characters.
- New quest items, with new icons.
- New mutant parts, with new icons.
- Treasure hunt! You can find hidden stashes with your shovel.
- Change the future of a faction.
- Some story characters can be replaced if they die, opening an alternate mission/dialog.
- A female NPC included in the story.
- Dialog choices depend on your faction and recent events.
- Large amount of dialogs, some unlock after events.
- Fully written in English, almost completely translated to Russian (just the latest new weapons require translation).
- Take characters with you on a mission.
- Clear mission updates, markers and descriptions.
- Mutants get a larger role in missions.
- Rewritten vehicle code for combat.
- Have your own journal, that writes itself after certain events or choices.
- Play as a male or female character, sounds, icons and first person models included.
- New items, models and textures including HD artefact detectors and the glowstick.
- Inventory space system, most items use space, filling your bag.
- New artefacts, all based on the ones in "Roadside Picnic", with special abilities.
- A new faction "The Beyond".
- Completely new mutants with their own tactics and powers: "Silent One", "Domovoj", "Nightshade".
- Different enemies and spawns for most locations.
- Toolkits are no longer in random stashes, they can be bought once in a while.
- Some redesigned ui and textures.
- New enhanced campfire cooking system.
- New main menu.
- Some new cutscene videos.
- Immersive item usage.
- Mutant, item, dynamic economy and npc tweaks for a better and more realistic experience.
- Many tweaks to existing content.
- Rewritten tips and hud messages to be in first person. "I am, I have"
- An optional no save spam mode (2 minutes between saves).
- Kick boxes instead of breaking your knife on it.
- Configure Tronex Dynamic Tip system with a pda from the inventory.
- Toggle interface on and off with (scroll lock)
Road To The North is built on top of the Call of Misery mod and includes all features.
A full list of all of the merged mods can be found in the credits.
An example of merged mod content:
- 64bit engine code from Anomaly.
- New weapons, grenades and armor.
- Many new items (Misery mod).
- Complete texture overhaul.
- Sounds and music overhaul.
- New gun sounds.
- Start as any faction, choose your start location.
- New Vegetation.
- Improved AI.
- Improved economy system.
- Dynamic tasks, stashes and dialogs.
- High difficulty.
- No minimap (but can be restored).
- A battery system.
- Artefact cases, to reduce radiation.
- Drugs and medical items.
- Slow item usage, medkits take time to restore health.
- New ammo types.
- New scope reticles.
- Weapon varations (old/rusty/modern).
- Mutant hunting and skinning.
- Artefact containers (to reduce radiation).
- Armor attachments.
- Repair items yourself with kits, oils and misc. items.
- Sleeping bags
- Place your own stashes.
- Cooking system.
- Immersive fast travel dialogs.
- Global weather system.
- Dynamic tips, npcs react to the world and communicate!
- New character visuals.
- Companion system.
- New mutants.
- Lootable armors.
- Light campfires.
- Kick tushkanos
- Optional Ironman mode (lose saves on death)
- Optional campfire saving mode (can only save at lit campfires)
- Inaccurate zombies.
- Loot money from corpses.
Many thanks to everyone who supports Road To The North!
Thank you GSC Game World for creating the S.T.A.L.K.E.R. series, the games we love.